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In this episode of LOL Lounge, host Leah Callon-Butler and YGG co-founder Gabby Dizon chat with James Joonmo Kwon, the former CEO of Nexon and co-founder of Delabs Games — the Korean powerhouse behind YGG Play’s newest release, GIGACHADBAT. A veteran gaming entrepreneur, James has launched over six blockbuster titles and listed two game companies on KOSDAQ.
Filmed at the Delabs office in Seoul at the sidelines of Korea Blockchain Week, the podcast explores how Korea became a technological first mover. The country’s early broadband infrastructure and willingness to experiment with new business models, such as free-to-play, made it a global force in online gaming. Those same traits have propelled it to dominate crypto today. With more than 32% of the Korean population invested in digital assets, the country is once again redefining how tech, culture, and community converge.
Tune in to hear how James and Gabby have translated the learnings from their Web2 gaming careers into winning strategies for marketing, monetization, and growth in Web3 gaming.
01:52 — How a shared passion for casual games led to the YGG Play and Delabs Games partnership
06:37 — How to design a game that appeals to the psychology and motivations of the Casual Degen
08:46 — James’ thought process in deciding whether to self-publish or partner with YGG Play
12:17 — How superior local infrastructure birthed one of the world’s strongest gaming cultures
18:50 — Why Korean-developed games like Nexon’s MapleStory and Dungeon & Fighter were successful in crossing over to Western markets
24:33 — How Korean crypto has rebuilt trust and reputation following the Terra Luna collapse
27:44 — How James knew (before most) that the smartphone would revolutionize gaming forever
30:08 — What originally inspired Gabby and James about building games with blockchain
31:55 — Why James and Gabby feel Web3 gaming’s current “revenue meta” has been a long time coming
38:52 — Why it’s dangerous to give away something-for-nothing to free-to-play players
40:17 — How ROAS (return on ad spend) in Web2 translates to ROTS (return on token spend) in Web3
43:25 — What went wrong with the play-to-earn model
44:46 — How Web3 games can tap into the Korean esports and KOL communities
47:04 — Why stablecoins represent the mass adoption moment that crypto has been waiting for
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